Houdini procedural techniques

Houdini procedural techniques Houdini procedural techniques
software used in this course:

Advanced procedural techniques with Houdini, Karma and MaterialX

Price: $650.00 USD per person
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Classroom: 6 seats
5x 2h sessions
Course start date: TBA
Sessions run: every Tuesday
at 18:30 PT ()
Timezone: America/Vancouver
Language: English
admission by application only

Description

Step into the captivating world of visual effects with Introduction to Houdini. Whether you're an aspiring artist aiming to break into the film industry or a hobbyist looking to enhance personal projects, this course offers comprehensive guidance on leveraging Houdini, one of the industry's premier FX software. This course will cover everything from understanding Houdini's core functionalities to mastering the art of creating a range of effects.

 

By the end of the course, not only will you have a basic understanding and beginner level at using Houdini, but you'll also understand the underlying principles of creating engaging and realistic visual effects. Take the plunge into the vibrant world of visual effects and bring your creative visions to life.

 

You will gain exclusive access to our internal Slack channel to send any pressing questions, anytime!

 

All sessions are live, not pre-recorded, and you can always contribute to the session.

Curriculum

Week 01:

  • First look at Houdini
  • UI and Navigation
  • Nodes and Parameters
  • Object Space and World Space
  • Geometry Attributes
  • Assignment #1

 

Week 02:

  • Geometry SOP
  • Deformations
  • Groups and Attributes
  • Assignment #2

 

Week 03:

  • procedural thinking
  • point and primitive VOPs
  • creating masks
  • Modifying geometry using VOPs
  • Assignment #3

 

Week04:

  • Packed Geometry, Poly soup
  • Vector Math 101
  • Copying and Instancing
  • Assignment #4

 

Week05:

  • For each loops
  • Introduction to Solaris
  • Material X
  • Assignment #5

 

Week06:

  • Cameras
  • Lights
  • Karma and Mantra Rendering
  • Compositing
  • Final Assignment

 

Class Prerequisite

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Mentor - Albert Szostkiewicz

FX, Scripting, Coding, General VFX
Mentor Albert Szostkiewicz photo

VFX Supervisor, Pipeline Innovator, and SideFX-Certified Mentor Albert combines two decades of on-set and post-production VFX experience with a passion for art-meets-math problem-solving. He’s led teams at Weta Digital, ILM, Sony Pictures Imageworks, and DNEG, contributing to Academy Award–winning films like “Dune” and Oscar-nominated hits like “Spider-Man: No Way Home.” As a SideFX-Certified Mentor, Albert loves demystifying complex Houdini workflows, from advanced simulations to ACES color science and custom Python/C++ tools. He believes in empowering artists with a deep technical foundation, so they can create fearlessly and adapt to the ever-evolving VFX landscape. Whether you’re a newcomer or a mid-career professional, Albert’s mission is simple: help you unlock industry-level artistry and become a self-sufficient problem solver.